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Wikipedia / One-pass algorithm

In computing, a one-pass algorithm or single-pass algorithm is a streaming algorithm which reads its input exactly once. It does so by processing items in order, without unbounded buffering; it reads a block into an input buffer, processes it, and moves the result into an output buffer for each step in the process. A one-pass algorithm generally requires O(n) (see 'big O' notation) time and less than O(n) storage (typically O(1)), where n is the size of the input. An example of a one-pass algorithm is the Sondik partially observable Markov decision process.

Example problems solvable by one-pass algorithms

Given any list as an input:

  • Count the number of elements.

Given a list of numbers:

Given a list of symbols from an alphabet of k symbols, given in advance.

  • Count the number of times each symbol appears in the input.

  • Find the most or least frequent elements.

  • Sort the list according to some order on the symbols (possible since the and after number of symbols is limited).

  • Find the maximum gap between two appearances of a given symbol.

Example problems not solvable by one-pass algorithms

Given any list as an input:

  • Find the nth element from the end (or report that the list has fewer than n elements).

  • Find the middle element of the list. However, this is solvable with two passes: Pass 1 counts the elements and pass 2 picks out the middle one.

Given a list of numbers:

  • Find the median.

  • Find the modes (This is not the same as finding the most frequent symbol from a limited alphabet).

  • Sort the list.

  • Count the number of items greater than or less than the mean. However, this can be done in constant memory with two passes: Pass 1 finds the average and pass 2 does the counting.

The two-pass algorithms above are still streaming algorithms but not one-pass algorithms.

References