MDN / GamepadEvent
MDN / GamepadEvent
The GamepadEvent interface of the Gamepad API contains references to gamepads connected to the system, which is what the gamepad events gamepadconnected and gamepaddisconnected are fired in response to.
Constructor
: Returns a new
GamepadEventobject.
Instance properties
: Returns a object, providing access to the associated gamepad data for the event fired.
Examples
The gamepad property being called on a fired gamepadconnected event.
window.addEventListener("gamepadconnected", (e) => {
console.log(
"Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index,
e.gamepad.id,
e.gamepad.buttons.length,
e.gamepad.axes.length,
);
});
And on a gamepaddisconnected event.
window.addEventListener("gamepaddisconnected", (e) => {
console.log(
"Gamepad disconnected from index %d: %s",
e.gamepad.index,
e.gamepad.id,
);
});