Ask Ubuntu / Blender Hangs Using Intel Integrated Graphics
Ask Ubuntu / Blender Hangs Using Intel Integrated Graphics
Blender frequently hangs and has to be killed during normal use of edit mode and object mode with Intel integrated graphics. I am using version 3.6.0 on Ubuntu 22.04, though the issue is present in other versions. I have had this problem for as long as I have had Ubuntu installed, and it persisted through an Ubuntu reinstall. I was able to find the following in Logs after a freeze:
Under "system"
20:02:34 kernel: i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:85df9e9f, in blender [35275]
20:02:34 kernel: i915 0000:00:02.0: [drm] blender[35275] context reset due to GPU hang
Under "applications"
20:02:26 blender: WAYLAND found but libdecor was not, install libdecor for Wayland support, falling back to X11
20:02:26 blender: Unable to find 'libdecor-0.so'
The freezes appear to go away if I use a rather antiquated external graphics card (which is worse in every other use case), so the issue seems specific to the Intel graphics. No other program appears to have problems with it. I've searched around a good bit, but there's a >50% chance I'm missing something painfully obvious. Thank you!
EDIT: Installing libdecor has no influence on the hangs, so the first log messages are the only relevant ones.